Well, after an over a year long hiatus I'm finally back.
I was planning to make a comeback in May 11th, to make it exactly one year break, but I'm quite busy and didn't have the time until now.
To tell the truth, my otaku culture motivation is still a lot less compared when I first began this blog, and nowhere as much as it was in my consumerism peak (in the early to mid 2000's). Compared with myself 10 years ago, now I hardly watch anime (one series per season at most), almost stopped to purchase manga at all (when once I was following over 20 titles monthly), and the time I spent in videogames became less than 10 hour per week. The global economical situation doesn't help either, and the time when an euro was 170 yen was long ago...
Perhaps I must be growing too old for this, but that doesn't means that I no longer have stuff to show in this blog! In fact, the list is too large that I'm sure I'll be missing things.
I'll try to sort it by genres, the fist being:
VIDEOGAMES
The games I purchased since my last update, 15 in total.
For PC, the English version of Saya no Uta published by Jast USA. Is my favorite VN and I was planning my purchase back when I was living in Japan but was too expensive for such a short game. I decided to buy it in English when was first announced to support western publishers when they release quality titles... they only took 2 years for an already translated and short VN...
For PS2, the regular edition of Melty Blood Actress Again. I purchased the limited edition years ago, but because the regular edition had another cover it was on my wishlist for a while.
For XBox 360, Muv-Luv Twin Pack. I was planning to purchase the PS3 release of Muv-Luv and Muv-Luv Alternative, but then I found the XBox pack with the same price for ONE of the PS3 games and includes a Figma Kagami Sumika as well. And since my XBox is my most underused console ever (purchased only to play iM@S) is a nice way to add value to it.
For the PSP, the limited box of Fate/EXTRA CCC. The game is still unwrapped, so I can't say much...
For the PS3: 428 Fuusa Sareta Shibuya de, Aquapazza, Dream C Club Complete Edipyon! and Dream C Club ZERO Special Edipyon!.
I already bought 428 for the Wii several years ago, but I was unable to play it with my unmoded PAL Wii. I was interested because of the bonus scenario written by Nasu and drawn by Takeuchi that surprisingly was the weakest scenario of the game. I really wanted to do an extensive review + summary when I just finished it (a year ago), so maybe I'll decide to do it sometime now that I'm back.
Aquapazza is a fighting game featuring Leaf/Aquaplus characters, so is like the official version of The Queen of Hearts doujin games by Watanabe Seikakusho (now French Bread). I used to like Leaf a lot and I like fighting games, so it was a no-brainer purchase.
I was interested in Dream C Club games back when was announced for the XBox, and the games where way better than I expected, if you put aside the somewhat creepy setting of a hostess club simulator. Maybe I will do a review as well...
For the PS Vita, Fate/stay night Realta Nua. With this I bought Fate/stay night for the 6th time (3 for PC: limited, regular and DVD versions and 2 for PS2: limited and budget versions) despite not having a Vita nor planing to buy one anytime soon. At least I was able to play the extra game included as a bonus, Tobitate! Chojikuu Toraburu Hanafuda Daisakusen, in the PSP.
For the PSP, the 3 versions of The Idolm@ster Shinny Festa.To tell the truth I didn't play any of them that much and the only interesting bit besides the OVAs included (that act as an opening for each game) is the brief appearance of the iM@S Cinderella Girls idols as a collectible boosts.
And finally for the NDS two games; 999: Nine Hours, Nine Persons, Nine Doors and Love Plus +.
I was interested in 999 mainly because the designs of Nishimura Kinu and because the writer was Uchikoshi Kotaro (writer of the excellent Ever17). I ordered it when the sequel was announced (fearing that it will became hard to find) and I ended with a reprint version. I liked a lot the whole premise and some of the fictional themes of the game, but for me the ending was a bit lacking and the "plot twist" was too similar to the Ever17 one...
And Love Plus +, that caught my attention before the release date. I've been playing this every day a bit for almost one year and it became the permanent cartridge in my NDS. My girl of choice was Manaka.
And to finalize my videogame review, last September Kubooka Toshiyuki visited Spain. He is one of my favorite character designer (I talked a bit about him in this post).
I was struggling what to bring to get it signed, and finally I decided on the first iDOLM@STER for the XBox (the cover for the second one was not made by him):
BLU-RAY & DVD
Not really that much I bought this last year, and most of it is still unopened.
-Fate Zero Blu-ray Disc Box II. Still unopened.
-TYPE MOON Fes. Blu-ray Disc Box. Also still unopened.
-Gurren Lagann Movies DVD's. Spanish edition, unopened.
-Evangelion 1.11 Blu-ray. I already bought it in DVD, but since now I have 2.22 and 3.33 in Blu-ray I bought this one in Blu-ray as well)
-Evangelion 3.33 Blu-ray. After the hype I had with the previous movie, I'm not sure if I liked this one. I need to see the last one to properly judge.
-Zettai Junpaku: Mahou Shoujo Blu-ray Disc. RAITA's self published short movie based in his original doujinshi series. Too bad is so short (less than 6 minutes), because the voice cast and the animation is great. PV below.
And that's all for today. I'll keep posting more as soon as I can.
Showing posts with label PSP. Show all posts
Showing posts with label PSP. Show all posts
Monday, June 24, 2013
I'm back
Labels:
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Tuesday, January 31, 2012
Weiß Schwarz Portable
I received Weiß Schwarz Portable in mid December, and just recently I totally finished it, getting all 9 endings and having 4 cards of every kind available.
There's two versions of the game available, the "Boost Weiss" and the "Boost Schwarz", and I purchased the Schwarz version. Both games have the same cards available, but each is focused in one side and the cards of that version are easier to obtain (they have half the price on the in-game shops).
The Weiss side is composed of Mahou Shoujo Lyrical Nanoha (A's, StrikerS and Movie 1st), Suzumiya Haruhi no Yuuutsu, To Aru Majutsu no Index + To Aru Kagaku no Railgun and Angel Beats! + Kud Wafter, and the Schwarz series are Fate/stay night + Fate/hollow ataraxia, THE iDOLM@STER + Dearly Stars, Tantei Opera Milky Holmes and Macross Frontier.
The first time you play you can only choose one of the four franchises of the same side, but in a second and succesive playthroughs you can select any of the eight series available.
I purchased the Climax Box, the limited edition of the game that includes a few more extras:
- Weiß Schwarz Portable PSP game
- Weiß Schwarz Portable 2nd Turn PSP game
- 60 card sleeves of Shiyoko
- 16 promo cards (4 types)
- 4 playmats
- Mini booklet (that I forgot to put in the picture)
Weiß Schwarz Portable 2nd Turn is not truly a game, but some sort of expansion that allows you to fight against some of the series characters: young versions of Nanoha and Fate from Lyrical Nanoha, Index and Mikoto from To Aru Majutsu no Index, Kanade from Angel Beats!, Kudryavka from Kud Wafter, Haruhi and Nagato from Suzumiya Haruhi no Yuuutsu, Saber and Rin from Fate, Haruka and Chihaya from iM@S, Sherlock and Cordelia from Milky Holmes and Ranka and Sheryl from Macross F.
Each character's voice is used as the announcer, and plays with decks that heavily features their own self.
It uses the same save data from the main game and you can choose "chalenge mode" (you play 8 consecutive card battles against Fate, Index, Kud, Nagato, Rin, Chihaya, Cordelia and Ranka in random order) and "extra challenge mode" that unlocks when you beat the previous one (you play 8 consecutive battles against Nanoha, Mikoto, Kanade, Haruhi, Saber, Haruka, Sherlock and Sheryl in random order). Once you beat any character you can choose her for a single battle.
The promo cards included that features images from the newly animated scenes in the climax cards. Since I'm only keeping one of Saber and one of Haruka, I'm willing to sell the rest:
MF/S13-116 PR 思い出の歌 ランカ (Memories Song Ranka)
FS/S03-109 PR 真なる守り手 セイバー (True Defender Saber)
IM/S07-120 PR レッドスパンコール 春香 (Red Spangle Haruka)
MK/S11-123 PR とっても元気 シャロ (Extremely Vigourous Sherlock)
For WS cards sales and trades, please visit this post!

The 4 playmats are also using scenes from the animated climax cards, but they are only a plain paper sheet.
The 50 pages mini-booklet is just a glorified user's manual (slightly larger than the real one):
The story is pretty lame; you transfer to an elite high school that heavily promotes Weiss Schwarz card fights among their students. The card battles are done in pairs, a male student that plays the cards and is called "knight" and a female student that gives orders to the knight and is called "queen". Your main objective is to meet a compatible female partner and go to the final cup (but in fact the only unavoidable card battle is the last one).
In a pretty predictable plot twist, the school have an ulterior motive to do it (you must mistrust any high school that have an state-of-the-art laboratory that nobody knows what investigates), and each girl hides an unspokable secret that for one reason or another is related to the last battle.
The cast, designed by refeia, is so cliched and generic that it seems some kind of joke. Is like they tried to stuff each girl with the most frequent traits of galge characters, down to the very nineties-ish multicolored hair...
In order from left to right:
Erizawa Ei (red haired): The delinquent girl, bad-mouthed and fight picking but nice at heart. Also an indie singer that plays the guitar.
Yotsuki Aria (blue haired). A year younger than the MC, this genius girl have a liking for the occult and the ability to predict the future with her crystal ball.
Ega Serina (blond): This half Japanese and half Russian exchange student is a fun loving otaku. Despite her gorgeous body, is a year younger than the MC.
Kureo Nana (violet haired): A kind and soft spoken senpai, is the ojousama character. Animal lover, always carries her weird mascots, a monkey and a chamaleon.
Ameku Suiko (green haired): The strict and tsundere class representant.
Yukino Suzuka (pale pink haired): The sweet childhood friend, friendly with everybody and good at cooking.
Shiba Minami (brunette): A miko aprentice that can't touch males due to her training. Extremely good at sports (specialy kendo) and with a large female fanclub.
There's an eight not-so-hidden heroine available once you finish the game once, Kawatou Shio aka Shiyoko (Bushiroad's mascot) and a 9th ending if you don't get any of the girls to reach a minimum trust level at the end of the game that pairs the MC with his male classmate Kishi Asao in a "more than friends" way.
The gameplay is divided in two main parts; the visual novel part and the card game part.
The game takes places in one year, and each month is divided in 8 "turns" (2 per week). In each turn you can select any place in the campus and/or choose any girl. This randomly triggers an event, that can raise any of your parametes and/or raise their trust/mood. The parameters determines what cards you can buy, the girl's trust also determines what cards you can buy but also what route you will follow (you'll follow the route of the first girl that achieves a level 3 trust) and the girl's mood determines the rewards in a card battle.
Each month there are an optional card battle and an optional mini tournament (3 card fights in a row). For every card battle you need to choose a female partner to become your queen, and she will randomly ask for actions like "do a direct attack" or "do not use a climax card", that if successful raises the mood of the girl and rewards you with "chivalry points".
There's 2 types of currency in game, one is yen (received when you win a battle or as an allowance each month) that can buy consumable items (raise parameters), 8 card packs, sleeves and playmats. The other is the "chivalry points" that can be used to buy single cards. The single cards available depends of the deck that you choose at the beggining, you parameters and the trust level of your female partner.
The usual events are insignificant plot wise (you meet with a girl in the library to study together, or lunch together in the cafeteria) and are unvoiced, but each month there's also a fully voiced story related event.
Out of them, only 4 or 5 have event graphics, so adding them to the ending scene, each girl's gallery consist of 5 CG (except for Suzuka and Minami that have 6 and Asao that have 3).
The are two main problems with this game:
- Extremely long loading times. Everytime you move from your room to the campus menu it takes about 30 seconds, and 30 seconds more when you select a destination. When you enter the shop, manage your card collection or see the gallery mode it takes over a minute to enter and about half minute to exit. Installing the game seems to do nothing, so at the end of each gameplay about a 15% of the time spent was in loading screens.
- Absurdly dumb IA during the card fights. The computer never moves their back-line character cards or made self-injuring moves like willingly level up. This makes the fights extremely easy, if not for your partner requests, that are equally dumb, random and most of the time hurts you. The few instances that I lost against the game was when I tried to follow all of my partner's requests.
Those two makes the game rather unenjoyable, considering that you need to finish it at least 9 times in order to unlock all the cards and all the event CG's. The story part is slowed down too much because the loading times and the card part, and at the same time the card part is unplayable as a stand alone because of the loading times and the unskipable story part.
There's also another thing that I'm quite unhappy about. One of the most advertized selling points (and also the point that made me decide to buy the game) is that the climax cards are animated, the so called C.X.M ("climax motion"). Well, there's only a handful of cards that have their own animated clip (about 1 card for each series), the rest are either cheap looking cutout animations (about 2 cards per series) or a zoom-in/zoom-out effect (all the rest).
There's also good points too, but those are rather small compared with the bad points:
-The game features over 1200 cards in total, and can be played anywhere unlike a real Weiß Schwarz card battle. It can be a nice method to build and practice with different decks.
-Huge voice cast (about 65 different characters) that voices almost all the cards and can be selected as battle announcers.
-Even cliched as hell, the original characters are actually not that bad (mostly because they draw a lot from To Heart and I have nostalgia goggles with that game).
There's two versions of the game available, the "Boost Weiss" and the "Boost Schwarz", and I purchased the Schwarz version. Both games have the same cards available, but each is focused in one side and the cards of that version are easier to obtain (they have half the price on the in-game shops).The Weiss side is composed of Mahou Shoujo Lyrical Nanoha (A's, StrikerS and Movie 1st), Suzumiya Haruhi no Yuuutsu, To Aru Majutsu no Index + To Aru Kagaku no Railgun and Angel Beats! + Kud Wafter, and the Schwarz series are Fate/stay night + Fate/hollow ataraxia, THE iDOLM@STER + Dearly Stars, Tantei Opera Milky Holmes and Macross Frontier.
The first time you play you can only choose one of the four franchises of the same side, but in a second and succesive playthroughs you can select any of the eight series available.
I purchased the Climax Box, the limited edition of the game that includes a few more extras:- Weiß Schwarz Portable PSP game
- Weiß Schwarz Portable 2nd Turn PSP game
- 60 card sleeves of Shiyoko
- 16 promo cards (4 types)
- 4 playmats
- Mini booklet (that I forgot to put in the picture)
Weiß Schwarz Portable 2nd Turn is not truly a game, but some sort of expansion that allows you to fight against some of the series characters: young versions of Nanoha and Fate from Lyrical Nanoha, Index and Mikoto from To Aru Majutsu no Index, Kanade from Angel Beats!, Kudryavka from Kud Wafter, Haruhi and Nagato from Suzumiya Haruhi no Yuuutsu, Saber and Rin from Fate, Haruka and Chihaya from iM@S, Sherlock and Cordelia from Milky Holmes and Ranka and Sheryl from Macross F.Each character's voice is used as the announcer, and plays with decks that heavily features their own self.
It uses the same save data from the main game and you can choose "chalenge mode" (you play 8 consecutive card battles against Fate, Index, Kud, Nagato, Rin, Chihaya, Cordelia and Ranka in random order) and "extra challenge mode" that unlocks when you beat the previous one (you play 8 consecutive battles against Nanoha, Mikoto, Kanade, Haruhi, Saber, Haruka, Sherlock and Sheryl in random order). Once you beat any character you can choose her for a single battle.
The promo cards included that features images from the newly animated scenes in the climax cards. Since I'm only keeping one of Saber and one of Haruka, I'm willing to sell the rest:MF/S13-116 PR 思い出の歌 ランカ (Memories Song Ranka)
FS/S03-109 PR 真なる守り手 セイバー (True Defender Saber)
IM/S07-120 PR レッドスパンコール 春香 (Red Spangle Haruka)
MK/S11-123 PR とっても元気 シャロ (Extremely Vigourous Sherlock)
For WS cards sales and trades, please visit this post!

The 4 playmats are also using scenes from the animated climax cards, but they are only a plain paper sheet.The 50 pages mini-booklet is just a glorified user's manual (slightly larger than the real one):
It features a short description from each series included.
A barebone bio for the original characters from the game.
And a short descripcion for the game-only Bandai Namco cards. In the picture the ones you get once you finish each girl's route, but there's also a few more from Tales of the Abyss, God Eater, The Tower of Druaga, Wonder Momo and Mr. Driller.
A barebone bio for the original characters from the game.
And a short descripcion for the game-only Bandai Namco cards. In the picture the ones you get once you finish each girl's route, but there's also a few more from Tales of the Abyss, God Eater, The Tower of Druaga, Wonder Momo and Mr. Driller.The story is pretty lame; you transfer to an elite high school that heavily promotes Weiss Schwarz card fights among their students. The card battles are done in pairs, a male student that plays the cards and is called "knight" and a female student that gives orders to the knight and is called "queen". Your main objective is to meet a compatible female partner and go to the final cup (but in fact the only unavoidable card battle is the last one).
In a pretty predictable plot twist, the school have an ulterior motive to do it (you must mistrust any high school that have an state-of-the-art laboratory that nobody knows what investigates), and each girl hides an unspokable secret that for one reason or another is related to the last battle.
The cast, designed by refeia, is so cliched and generic that it seems some kind of joke. Is like they tried to stuff each girl with the most frequent traits of galge characters, down to the very nineties-ish multicolored hair...
In order from left to right:Erizawa Ei (red haired): The delinquent girl, bad-mouthed and fight picking but nice at heart. Also an indie singer that plays the guitar.
Yotsuki Aria (blue haired). A year younger than the MC, this genius girl have a liking for the occult and the ability to predict the future with her crystal ball.
Ega Serina (blond): This half Japanese and half Russian exchange student is a fun loving otaku. Despite her gorgeous body, is a year younger than the MC.
Kureo Nana (violet haired): A kind and soft spoken senpai, is the ojousama character. Animal lover, always carries her weird mascots, a monkey and a chamaleon.
Ameku Suiko (green haired): The strict and tsundere class representant.
Yukino Suzuka (pale pink haired): The sweet childhood friend, friendly with everybody and good at cooking.
Shiba Minami (brunette): A miko aprentice that can't touch males due to her training. Extremely good at sports (specialy kendo) and with a large female fanclub.
There's an eight not-so-hidden heroine available once you finish the game once, Kawatou Shio aka Shiyoko (Bushiroad's mascot) and a 9th ending if you don't get any of the girls to reach a minimum trust level at the end of the game that pairs the MC with his male classmate Kishi Asao in a "more than friends" way.
The gameplay is divided in two main parts; the visual novel part and the card game part.
The game takes places in one year, and each month is divided in 8 "turns" (2 per week). In each turn you can select any place in the campus and/or choose any girl. This randomly triggers an event, that can raise any of your parametes and/or raise their trust/mood. The parameters determines what cards you can buy, the girl's trust also determines what cards you can buy but also what route you will follow (you'll follow the route of the first girl that achieves a level 3 trust) and the girl's mood determines the rewards in a card battle.
Each month there are an optional card battle and an optional mini tournament (3 card fights in a row). For every card battle you need to choose a female partner to become your queen, and she will randomly ask for actions like "do a direct attack" or "do not use a climax card", that if successful raises the mood of the girl and rewards you with "chivalry points".
There's 2 types of currency in game, one is yen (received when you win a battle or as an allowance each month) that can buy consumable items (raise parameters), 8 card packs, sleeves and playmats. The other is the "chivalry points" that can be used to buy single cards. The single cards available depends of the deck that you choose at the beggining, you parameters and the trust level of your female partner.
The usual events are insignificant plot wise (you meet with a girl in the library to study together, or lunch together in the cafeteria) and are unvoiced, but each month there's also a fully voiced story related event.
Minami in the sport festival event.
Out of them, only 4 or 5 have event graphics, so adding them to the ending scene, each girl's gallery consist of 5 CG (except for Suzuka and Minami that have 6 and Asao that have 3).
Suiko dere dere version in her ending, with faceless MC.
The are two main problems with this game:
- Extremely long loading times. Everytime you move from your room to the campus menu it takes about 30 seconds, and 30 seconds more when you select a destination. When you enter the shop, manage your card collection or see the gallery mode it takes over a minute to enter and about half minute to exit. Installing the game seems to do nothing, so at the end of each gameplay about a 15% of the time spent was in loading screens.
- Absurdly dumb IA during the card fights. The computer never moves their back-line character cards or made self-injuring moves like willingly level up. This makes the fights extremely easy, if not for your partner requests, that are equally dumb, random and most of the time hurts you. The few instances that I lost against the game was when I tried to follow all of my partner's requests.
Those two makes the game rather unenjoyable, considering that you need to finish it at least 9 times in order to unlock all the cards and all the event CG's. The story part is slowed down too much because the loading times and the card part, and at the same time the card part is unplayable as a stand alone because of the loading times and the unskipable story part.
There's also another thing that I'm quite unhappy about. One of the most advertized selling points (and also the point that made me decide to buy the game) is that the climax cards are animated, the so called C.X.M ("climax motion"). Well, there's only a handful of cards that have their own animated clip (about 1 card for each series), the rest are either cheap looking cutout animations (about 2 cards per series) or a zoom-in/zoom-out effect (all the rest).
There's also good points too, but those are rather small compared with the bad points:
-The game features over 1200 cards in total, and can be played anywhere unlike a real Weiß Schwarz card battle. It can be a nice method to build and practice with different decks.
-Huge voice cast (about 65 different characters) that voices almost all the cards and can be selected as battle announcers.
-Even cliched as hell, the original characters are actually not that bad (mostly because they draw a lot from To Heart and I have nostalgia goggles with that game).
Labels:
Fate,
Game,
Idolmaster,
Macross,
Milky Homes,
Nanoha,
PSP,
TYPE-MOON,
Weiß Schwarz
Sunday, January 9, 2011
Valkyria Chronicles 2 finished
Today I completely finished Valkyria Chronicles 2, after 4 months.The main game doesn't take much time (I finished it in late September), but in the post-game you need to do A LOT of grinding in order to get all the medals. I also got all the potentials for the 62 characters available, all the titles (except for 3 that needs the multiplayer mode), all the 197 missions A ranked and with at least one of each enemy ace weapon, including the DLC ones.
Comparing it with Valkyria Chronicles, the gameplay has been improved mostly because you can choose the leaders, the tank is much more customizable (and you can choose to not deploy it), there are 20 3rd tier classes (albeit some being way more useful than others)... However, VC1 had little to no grinding, while VC2 has way too much: you'll have to grind to get enemy ace weapons (each can have up to 3 different drops, 2 of them weapons), you'll have to farm the credits to class change each character, and the worst of it is to farm materials and weapons parts to build weapons in R&D (there are weapons parts that are dropped in only one mission, and you need to beat it over 15 times in order to get all the parts required).
At the end the game gets very repetitive and tedious, because not only you need to repeat the same missions over and over but because the non-story missions are very similar and in the same few locations...
There's also a problem with the character models. Despite the game being good looking for a PSP game, the character models uses only one male body and one female body regardless the height and weight of the character, with terrible results:
Selvaria, a busty female with a height of 175cm, shares the exact same body with Aliasse, a 150cm flat-chested loli.The reward for all the grinding are two characters. The first one, acquired once you get 20 medals, is Juliana:
Unlocked Juliana (blue) versus Story mode Juliana (red). The pinkish shield is way more fitting for the character.The reward for getting all the medals is Leon Hardins, the missing older brother of the main character:
Despite being the "ultimate character", is a rather mediocre lancer...Finally, this is the top 12 in my deployment list:

Not counting the main characters Avan and Zeri, the first male character in the list is Largo, at the 23th place.Next step: wait for the upcoming Valkyria Chronicles 3, that supposedly will fix all the bad traits of this game.
Sunday, September 12, 2010
Valkyria Chronicles 2
A few days ago, I purchased Valkyria Chronicles 2 for PSP. It was supposed to be released in September 3rd in all Europe, but for some reason it was delayed until the 10th here in Spain...
Right now I'm in episode 7 (July), and I'm really enjoying it.The characters are not as much likable as the ones of the first game, mostly because are too young and light hearted, and the new anime-ish designs by Mori Mitsue doesn't work as good with RAITA's original character designs (except for some characters, like Aliasse and Juliana, that are very RAITA-ish):
In-game design of Aliasse and RAITA's Aliasse are pretty much the same.
Juliana. I hope she is playable later in game...Visually is obviously not as attractive as the PS3 game, and the maps are subdivided in small sections that doesn't give the feel of a "real" battlefield, but the new soldier classes and the character micromanagement was vastly improved.
In a related note, when I was waiting for the release day of Valkyria Chronicles 2, I did a Gallian Light Tank B paper craft that is available in the Japanese web page:
The design was made by Chokipeta Kobo, that seems to be a pretty big name in paper-craft circles.
The turret is movable.
I forgot to put something to compare the scale... is about 16 cm long, 8 cm wide and 8 cm height (without antenna)And in a semi-related note, a recently open teaser site shows a hint to the next Valkyria Chronicles game. It seems that the action will take place in the year 1935, the same year of the original one, and in a recent entry in the Valkyria official blog two new characters were revealed:
The blond is the elder sister of Homer (from VC1). She have a dominatrix personality, and the fat guy addresses to her as "Queen".
Sunday, August 22, 2010
Fate/Extra over (more spoilers!)
Continuing with my previous post, now I finished the game with the other two Servants.For the New Game+, you keep all the money of your previous games, as well as all the non plot related equipment and the undisclosed data of the normal enemies (the list of 6 attacks) . You can also fight against a secret boss.
This time I played as a female main character (that is very cute when running), and picking Rani route with Archer and Rin route with Caster. Rani and Rin routes are not really that different, since both characters fulfills the same role.
SPOILERS AHEAD!!
Master: YouArcher: Anonymous
Archer is an unnamed war hero because the people already forgot about him, but is clear that is the same Emiya from Fate/stay night, even doing references to the original Kotomine and even an indirect one about the original Saber. I suppose that in Rin route he will say something about her, but since I picked Rani route, he was literally standing there with the arms crossed while Rin was dying ;_;
Master: YouCaster: Tamamo-no-Mae
Caster is a cheerful and extremely loyal Servant that wants to become the faithful wife of the main character (even if is female).
She's directly related with Amaterasu, but her divinity was heavily downgraded in the Moon Cell (loosing eight out of her nine tails in the process) and according to herself, she's not really a fox but a jackal.
Out of the 3 Servants you can choose, she have the most funny dialogs due to her Magical Amber-esque quirks, but her low stamina and the heavy dependence of her skills made her the most difficult character to play with.
The main difference between Rani and Rin routes is that you fight against a different Master-Servant pair in the 4th and 6th battle.
This is because you'll end fighting all 7 classes of Servants, so if you save Rani you'll fight another Berserker and if you pick Rin you'll fight another Lancer.
In Rani route you fight against:
Master: Gatou Monji
Berserker: Arcueid
Gatou is a guy that mixed several religions, and worships his Servant as a God. His objective is to save the humanity via his self-made religion.
Arcueid as Berserker is somewhat weird. Is never explained how became a Servant, her status are downgraded due the ineptitude of her Master, and after the battle she comes to her senses, tears the virtual world with her claws and simply jumps out of scene. Most likely, is the true Arcueid and not data from the Moon Cell.
Master: Tohsaka Rin
Lancer: Cú Chulainn
This Rin is not the same Rin from Fate/stay night, but is part of the same lineage of Magus. She's an activist that fights against the Harvey family, so her reason to participate in the Holy Grail War is to stop Leo. As I said in previous posts, her real world self is blond.
Lancer identity is Cú Chulainn. He doesn't have many lines of dialog, but is safe to assume that the data of this Lancer is based in the same Lancer from Fate/stay night, despite that Tron outfit.
In a New Game+, if you do all the Taiga's requests, a tiger vacuum flask appears in the place of Taiga, and allows you to fight the secret boss in the last arena: Ryougi Shiki.
"Yeah. I don't have any business with that woman. If you act obediently, I won't draw my hand."She seems to be lost in the Se.Ra.Ph system, wandering around and killing Servants. Her real name is not mentioned (except in the credits titles), and the Servant class is Monster.
After the battle (by far the most difficult of the game), you get an useful item that carries to a New Game+ that nullifies an enemy attack.
Sunday, August 8, 2010
Fate/Extra finished (spoilers!)
Yesterday I finished my first playthrough of Fate/Extra.It took me more than expected because of two main reasons:
- The Japanese level is way too difficult, and most of it isn't voiced. I understand Japanese if is at a "daily life" level, not when talking about cyber-wizards hacking the Moon. Also, Nasu's style of writing is confusing, inventing words and playing with okurigana...
-I tried my best, but I'm unable to enjoy the game. Most of the time I'm forcing myself to play it. Gameplay wise is like an ultra-simplified version of .hack games, heavily focused in a visual novel styled story instead of the gameplay.
And now, a brief summary of the story.
There are several outcomes for the game depending of the Servant you chose and an event in the middle of the game that allows you to choose between Rani and Rin.
I played as a male main character with Saber as a Servant and choosing Rin.
SPOILERS AHEAD!!
Year 2032. An ancient artifact is discovered on the moon, the Moon Cell, capable of fulfilling any wish.
The participants enter in the virtually created Tsukumihara Academy, and a system called Se.Ra.Ph allows them to summon a Servant based on the data recorded in the Moon Cell.
After a preliminary testing of candidates that goes for 4 days, there are at the end 128 participants that must fight the other Masters in a one-versus-one inside a maze-like area called Arena. The winner proceeds to the next phase and the loser is deleted both in the virtual world and in the real world, until only one of them remains.
Master: You (can be male or female)Saber: Nero Claudius Caesar Augustus Germanicus
The main character is the only one of the 128 participants that doesn't have any memory of his real world self. At the end is revealed that the real body is kept frozen due an intractable disease for the last 30 years (like certain character in Cowboy Bebop) and you are the virtual version of that person.
His servant Saber real self is the Roman Emperor Nero. Due to several factors was blamed for the great fire of Rome, but she was a good ruler and all she wanted is her people to have fun. She truly loved her people but she was not loved back, and at the end committed suicide.
She's confident and full of herself and loves both men and women. No explanation of why is so similar to Saber-Arturia.
Master: Matou Shinji
Rider: Francis Drake
Shinji is a 8 years old genius hacker that enters the Holy Grail War to show how cool he is, without taking as true the statement that the one who loses dies. His older appearance is because he's using an avatar. Like in the original Fate, he acts like an asshole towards everybody and dies miserably.
His servant is a gender-bent pirate Francis Drake. The official explanation of why the pointless gender change is "Drake was a woman in this world".
Master: Dan Blackmore
Archer: Robin Hood
Dan Blackmore is an elderly English gentleman. His absolute chivalrousness is shown when uses a command seal to forbid Archer to use his guerrilla tactics against the main character.
Archer identity is Robin Hood, but not as a single person but as the several nameless young men that used that name. He uses poisoned arrows and hit and run tactics, acting as a completely fag.
Master: Alice
Caster: Nursery Rhyme
Alice at first is thought to be twins, but in fact the Master is the one using the white doll-jointed goth loli avatar and Caster is Nursery Rhyme, the embodiment of the world of picture books for children. Nursery Rhyme doesn't have a body, so manifest itself as the will of his Master, in this case a mirror version of Alice herself.
Alice is terminally ill or even dead in the real world, and she only wants to avoid the pain and have fun.
At this point, Tohsaka Rin with Lancer and Rani VIII with Berserker will confront each other.
Rin & Lancer VS Rani & BerserkerDue to a certain hacking, you can see the battle and before the outcome you use a command spell to save one of the girls. The girl you save will lose her Servant and becomes your "irregular partner", and the other will eventually fight against you and die. I chose Rin.
Master: Ranruu-kun
Lancer: Vlad the 3rd
Ranruu-kun is a woman dressed as the mascot character of a hamburger restaurant chain. She's twisted, and she only know to express love by eating (she already ate her own parents and her child). She wants the Holy Grail to make all the humanity like her.
Her Servant is Vlad the 3rd, the original model for Dracula, that is more screwed than his Master.
Master: Julius B. Harvey
Assassin: Li Shuwen
First presented as the teacher Kuzuki Souichirou, he is in fact Julius, the brother of Leonard B. Harvey, hacking the profile of the original Kuzuki but using his own avatar.
In real world, he protects his brother in the shadows killing his opponents, and does the same here.
His servant real name is Li Shuwen, a Chinese martial artist. He conceals his presence and did a fatal attack that stopped the flow of magic between the main character and Saber, eventually restored with the help of Tohsaka Rin in a suggestive mana transfer scene.
"Heh heh, like this, you're surprisingly cute..."Too bad there is a magic trap in the door that explodes before you can see the full scene...
Master: Rani VIII
Berserker: Ryofu Housen
Rani VIII is, like Sion, an Atlas alchemist, but also an homunculus created specifically to take part in the Holy Grail War. She doesn't seem to follow her own will, and refer herself as a tool of her teacher.
Her servant is Ryofu Housen (Lu Bu in Chinese). As a Berserker he doesn't have any personality left, but he had the requirements to be any class besides Caster.
Master: Leonard B. Harvey
Saber: Gawain
Leonard is the heir of the Harvey family that pretty much owns the 60% of the real world. He's a nice and polite fellow that tries to make the wold a better place with the aid of the Holy Grail.
He introduces his servant as Gawain since the first day.
Gawain is one of the Knights of the Round Table and the nephew of King Arthur. Serious and chivalry-minded, he doesn't speak much. He holds the sword Excalibur-Gallatin (a sister sword of Excalibur), uses sun powered attacks and was invulnerable during the day until was hacked by Tohsaka.
After the battle, the main character, Rin and Saber go to the core of the Moon Cell, and are greeted by a man called Twice H. Pieceman.
Twice was a pacifist scientist killed in a terrorist attack 30 years ago, and the data of him contained in the Moon Cell became self aware.He thinks that war is necessary for the humanity and confronts you with his Servant, Saver.
Saver true name is not revealed, but since is "the person that reached nirvana", most likely is Gautama Buddha.After his defeat and a long monologue about the meaning of life and the like, the main character opts to seal the Moon Cell.
Then, the real world Tohsaka Rin receives an e-mail containing the data of the main character.
After that she smiles and promises to find the real body.
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